The Duergar have retreated back to the Underdark. Xardorok and his sons have been slain, leaving the Sunblight Clan without an heir. Grandolpha has assumed the role of warlord. Brynn Shandar hosts many of the displaced Ten Towners, and the Duergar were moderately successful in a campaign of assassination prior to the Dragon attack – […]
Category: Ten Towns
Caer Konnig
Caer Konnig is nearly completely cut off from the rest of the ten towns. travel to the Caer was once expedited by a ferry from Easthaven, whose operation has ceased due to frozen waters. The speaker is Trovus, a silver dragon born, former adventurer, and full time drunk. The town values his expertise, but is […]
Caer Dineval
Caer Dineval is a small town located on the rocky shore of Lac Dinneshere. Visitors to Caer-Dineval are greeted by the imposing Caer itself on the hill, and the ancient ruined watchtower at the base of the climb. The town has become isolated due to relentless storms covering the trail from the eastway and ice […]
Good Mead is a town of around 100 people whose claim to fame is the Mead brewed in their impressive Mead Hall. Good Mead once had a bitter rivalry with Dougan’s hole that frequently became violent. ‘Red Waters’ owes it’s name to the frequent naval skirmishes that took place in the past. Now only an […]
Dougan’s Hole
June 15 2021 Dougan’s Hole has been freed from the yoke of the cruel Oblex, who harvested the villagers’ minds like livestock, keeping them perpetually under it’s thumb for decades. Even after this feat, the villagers were happy to see our heroes leave, offering passing thanks. The naturally reclusive residents of Dougan’s Hole were eager […]
LonelyWood
Lonelywood, located at the egde of the ten towns, is a small logging and fishing town of about 100 people. The speaker Nimsey Huddle runs this town from her home, and opens her heated attic to visitors since the Ramshackle Inn closed a year ago when the owner retired by hanging himself in the common […]
Termalaine
Termalaine is a picturesque mining town of 600 people. Termalaine sacrifices warmth to Auril once every tenday – extinguishing all flames for 24 hours. The town’s main export, aside from the typical fishing and scrimshaw industries, is gems mined from a mine northeast of the town. The mine is currently occupied by kobolds and has […]
Easthaven is a town of 750 people led by the respected Speaker Danneth Wylen. Like other large settlements in Ten Towns, Easthaven sacrifices humanoid life by lottery, cages visible from town on the frozen shores of Lac Dinneshere. Easthaven has grown into a frontier trader’s city. Goods from the frontier, from nomads and explorers find […]
Dwarven Valley and Kelvin’s Cairn
Although not considered one of the Ten Towns, Dwarven Valley is a sizeable settlement of a few hundred Shield Dwarves living in complexes beneath the valley. Kelvin’s Cairn itself is mostly unihabited these days, though some dwarven complexes remain below the imposing mountain. Most dwarven inhabitants of the valley and Cairn have migrated south to […]
Brynn Shander
If the Ten Towns had a capital it would be Brynn Shander. Typically the first stop for travellers and traders from the south, Brynn Shander is by far the most cosmopolitan town in the North. It also features a population of 1,200 people and the largest complement of organized defenses in the Ten Towns. A […]