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Episode 7 – Dougan’s Hole and a Giant Explosion

Our Heroes enjoyed a breakfast of smoked knucklehead trout with eggs at the Northlook with Vellyne and discussed Grimskalle among other things. Vellyne felt it sounded like a place named by Frost Giants and was intrigued enough to leave her remaining breakfast in order to research the location. During the conversation and for the remainder […]

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Session 6 – A Comedy of Error and Arcane Machinations

The confrontation with Ravisin seemed cursed by bad luck on both sides. Despite a number of embarrassing setbacks, Ravisin was chased into the tomb proper and despite all her best efforts was defeated and rendered into a pile of snow. Her shrub was thankful, and more thankful still after seeing the corpse of the cruel […]

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Episode 6 – Party Time and Moose Meat

Our Heroes, having returned triumphantly from the Termalaine mines, enjoyed some well-deserved r&r at the Blue Clam. Ale was enjoyed by all, Trex and the other kobolds were welcomed and Largo performed a compelling rendition of “Fast Car”. During a particularily raccous moment, Yrso used her new Psi Crystal to telepathically communicate with another patron. […]

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Episode 5 – A Miner Issue and Kobold Companions

Our heroes spent the night following the defeat of Sephek at the home of Berric’s cousin. In the morning, they confronted Torga with the information that Sephek was the Ten Towns murderer. She appeared unsurprised but disappointed that her partner in her bounty hunting side-gig was dispatched, and civil when asked about other gossip in […]

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Episode 4 – Fiery retribution and a threat ended

Our heroes formed a plan to to use Indra, Easthaven’s captain of the guard, as bait for the Ten Towns killer by removing his name from the lottery. Indra had volunteered for this role. He was then placed under covert surveillance. Day 1: Yrso and Largo came upon a small mob forming around an empty […]

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Episode 3 – Goblin Scavengers and Sticky Tickets

Our heroes Woke up in their Targos apartment to find a flying snake peering into their window. The snake, known to be employed by the Zhentarim as spies managed to fly into the darkness before it could be apprehended. When asked about this, speaker Skaern behaved suspiciously but once again promised to look into the […]

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Session 2 – Shady Shenannigans and Lonely Fishmongers

Our heroes Begin their investigation of the Ten Town murders by examining the site of Gerbo’s demise, below a sacrifical cage outside of town. They find the body buried beneath the snow with an ice dagger through her heart, and a key to the Marinus Arms – a public house in Targos – in an […]

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Session 1 – Talking Animals and Cold-Hearted Murders

Our Heroes met in the fishing town of Bremen. Running low on funds they decided to investigate rumors of activity at the docks, and maybe earn some money fishing. Grynsk, a grumpy dwarven dockmaster demanded fish and offered a boat damaged by some kind of bite. After a brief argument, he found another available boat […]