After our heroes restored sunlight in the ten towns, Yrso spent her time in celebration in a tour of the town. She met Scython, the former ferry captain in Easthaven. With the Lake frozen over and the Ferry inoperable he spent his days at the Wet Trout tavern. He has his ear to the ground […]
Author: Dungeon Master
Coldlight Walkers
Humanoids who expire from exposure to intense cold can be transformed by Auril into horrific spirits. These frostbitten corpses emit a spectral light so intense that mortal eyes can barely stand to look at them.
Our heroes joined Rinaldo for the seance. This time, the ‘success’ of the seance was debatable. The spirit, consumed by anger and overshadowed by a malevolent presence caused our heroes to hallucinate or witness far-away events. Duergar, using the stolen figurehead from Easthaven’s town centre, were forging a monstrosity made of Chardalynne. They witnessed the […]
Our Heroes left the Spire of Netheril behind and began their journey back to Easthaven accompanied by Dzaan and Krintas. Dzaan, like an excited child, discussed his plans to use the Summer Star to focus the sun’s energy and mine his way into Ythrn. He was happy to allow the other members of the Arcane […]
All Duergar posess natural psychic abilities, their gift allows them to enlarge to great size or become invisible at will. The feared Duergar Mind Masters have honed these abilities even further, and operate as spies and truth-seekers both within and outside Duergar society. The Mind Master can see through any illusion, and can reduce their […]
The Arcane Brotherhood
The Arcane Brotherhood is a Cabal of wizards that operates from the Hosttower of the Arcane, a multi-spired structure that towers over Luskan far to the south. Every year, scores of wizards from around the globe flock to the Hosttower to be admitted into the prestigious ranks of the Arcane Brotherhood. Many members of the […]
Episode 16 – Dzaan Lives and Duergar Die
Our Heroes ventured into the final floor of the Spire of Nethereil while Dzaan’s copy and Krintas remained safely in the upper floors. There, our heroes slew a pair of basilisks that had made the tower their home. They found the final resting place of the original inhabitant of the spire, a wizard, crushed by […]
The Mythalar
The Mythalar is a Netherese construct based on even more ancient elven technology. The Mythalar was used for incredible feats of magic, far beyond even the capabilities of the contemporary ‘Wish’ spell. Among other things, the Mythalar in an ancient flying city was used to control the weather and hold the city aloft. A miniature […]
Caer Konnig
Caer Konnig is nearly completely cut off from the rest of the ten towns. travel to the Caer was once expedited by a ferry from Easthaven, whose operation has ceased due to frozen waters. The speaker is Trovus, a silver dragon born, former adventurer, and full time drunk. The town values his expertise, but is […]
Our Heroes awoke in the Caer refreshed and energized for the challenges ahead. Yrso summoned a spiritiual owlbear that would serve as her mount. Speaker Crannoc tried to encourage our heroes to remain in the caer, bribing them with fine Knucklehead trout and secure lodgings. Instead our heroes journeyed to Caer Konnig on their way […]